Intel Turbo Memory Drivers for Windows 7

Shadow | Hardware,Windows | Sunday, August 23rd, 2009

With the release of Windows 7 Beta January 09 and the RC release in May, many hardware developers have actively been developing Windows 7 compatible drivers for their products.

The changes between Windows Vista drivers and Windows 7 drivers are not as involved as the changes between XP and Vista. This means that most hardware drivers written for Windows Vista, most likely work with Windows 7 without any hitches. However sometimes driver installations for Vista can not install correctly. Most ‘driver install problems’ on Windows 7 using drivers ‘made for Vista’, are merely a result of the company blocking installation if the OS is not equal to ’6.0′ or Vista in other words.

Intel Turbo Memory was affected by this. Intel provided Turbo Memory drivers which were downloadable for Windows Vista however compatible Windows 7 drivers were not to be found until the 17th of August 2009. Visiting the Intel download page for Turbo Memory now reveals a ‘Windows 7′ option in the operating system selection. I have installed these drivers and they appear to work without any hitches, and without any ‘computability’ issues.

The drivers can be found specifically on Intel’s website here.

Chrome-esque Icon-Based Orbital Context Menu

Shadow | Ideas & News,Internet | Thursday, August 13th, 2009

This is a post I made to the suggestion section in Google Forums for Chrome. I highly recommend you read the brief and comment/vote based on what you think.

http://www.google.com/support/forum/p/Chrome/thread?tid=237226f0615d2dbc

Chrome prides itself on being a fast and efficient browser. This icon-based orbital context menu suggestion would set chrome apart from the ‘others’, by revamping the currently ‘boring’ and monotonous right click menu, which is currently common across all browsers (at least ones that I’ve used!). Take a moment to read the brief below, and let me know what you think of the idea.

Menu Design

Designed in a Chrome-esque fashion, right click items are instead represented by icons and placed in a circle around the right click position. The icons would be a monotone colour, matching the dominant GUI colour of Chrome (depending on theme of course), but ultimately be simple outlines of the ‘action’ in question. Icons such as a printer would represent the action ‘Print…’, while a floppy disk would represent the action ‘Save As…’, view page source represented by a magnifying glass over a text-filled page just to lead a few ideas. I might make a mock-up and post it on here assuming I get time!

Icons are more memorable and quickly identifiable then searching a menu full of text. This icon based orbital context menu would mean actions such as Back, Forward, Reload could all be formed much faster, not dissimilar to ‘gestures’. Placement examples include where the ‘Back’ icon/action would be optimally placed to the ‘left’ of the orbital menu, while ‘Forward’ icon/action would be optimal on the ‘right’.

Mock-Up Right Click Menu for Chrome
This menu is similar to that used in ‘The Sims’ and ‘Left 4 Dead’.

Icons would appear after the user right clicks; a short animation as if the icons were ‘emerging’ from the right click origin (as opposed to all appearing instantly, all at once). When hovered, the icon would appear ‘highlighted’ and given a more dominant position. This is explained in more detail, below.

Mock-Up Right Click Menu for Chrome

Menu Usability

The user would ultimately select an option my moving the mouse in the direction of the action. The action is then ‘highlighted’ (by increasing in size and increase in icon brightness, possible with a light ‘aurora’ behind it), while a text label of the action in question could also appear. The mouse action would be unique in that when the user holds down the right click button, the menu appears, and the action will be selected once the user releases the right mouse button. This of course could be an option in the settings depending on the user’s preference. Alternatively the orbital context menu would stay open until the user clicks again.

The mouse action used to say preset words in ‘Left 4 Dead’ would be the optimal mouse selection method while the mouse action in menus of ‘The Sims’ would be similar to the ‘alternative’  (set on an option basis in Chrome ‘Options’) method. While the later method would be somewhat less efficient, it would still be easier to navigate than the current implementation.

The orbital menu would resize depending on how many actions are available, for example, when right clicking in a text box, the number of actions is greater than the context menu of a link. Icons would be about 48×48 at most, however could also resize based on the current ‘zoom’ level of a web page.


Overall

This feature would set Chrome apart with a unique context menu that could potentially also make its way into the ‘download’ and ‘history’ pages as well. The icons are easier to ‘remember’ and would speed up user browsing time.

Take a moment to leave your thoughts below. I already can imagine the implementation, can you?!

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